STRUCTURE and stuff

The Witness is sometimes called a “sandbox game,” which is not a category known for its order, but when you really break things down, the game has its ways of encouraging a structure to form.

STARTING CASTLE
Immediately Demands: N/A
Puzzles Involve: Interaction, Navigation, Mazes, Grids (Arbitrary Breaks, Multiple Start, Multiple End), Diagonal “Grids”
(Note: Interaction and Navigation will likely never come up again in this)

BUNKER 1 (the mound)
Immediately Demands: Grid (Multiple Start, Multiple End), Polar Separation, Hexagon Dots (Deductive)
Reward: James Burke video, “How easy is it for knowledge to spread?”

ORCHARD
– AGRICULTURAL FIELD
Immediately Demands: Grids (growing)
Puzzles Involve: Polar Separation
Reward: Nothing, just knowledge of how Polar Separation works
– ARCHITECTURE RELIC
Immediately Demands: Grids (arbitrarily modified)
Puzzles Involve: Hexagon Dots (General)
Reward: Nothing, just knowledge of how Hexagons work
– APPLE TREES
Immediately Demands: Diagonal Grid, Multiple Ends
Puzzles Involve: Translation (Abstracted, Deductive)
Reward: Windmill Artist’s Lounge

If you just knew how Polar Separation worked, where could you go?
COLOUR BUNKER

If you just knew how Hexagons worked, where could you go?
STARTING CASTLE HIDDEN PATH
SYMMETRY ISLAND

 

GLASS FACTORY
Immediately Demands: Grids (Multiple Starts, Multiple Ends)
Puzzles Involve: Symmetry (Parallel, Inverse), Obstruction (Warping Panels)
Reward: Symmetry Island access

SYMMETRY ISLAND
– MAIN SEQUENCE
Immediately Demands: Hexagon Dots
Puzzles Involve: Symmetry (Parallel, Inverse, Implied), Hexagon Dots (General, Coloured)
Reward: SYMMETRY LASER PUZZLE
– SIDE SEQUENCE
Immediately Demands: Symmetry
Puzzles Involve: Translation (Tracing a Reference, Expressionist)
Reward: Nothing, eventually the ability to get the TOWN LASER

 

DESERT
– OUTSIDE FLOOR
Immediately Demands: Interaction, Navigation, Diagonal Movement, Multiple Starts, Multiple Ends
Puzzles Involve: Translation (“How to approach the subject,” Deductive), Obstruction (Light has changed/things block the panels)
Reward: next floor
– FIRST B-FLOOR
Immediately Demands: The last one
Puzzles Involve: Translation (Deductive), Machine Operation
Reward: next floor
– SECOND B-FLOOR
Immediately Demands: The last one
Puzzles Involve: Translation (Deductive, Now With Reflection!)
Reward: next floor
– THIRD B-FLOOR
Immediately Demands: The last one
Puzzles Involve: Translation (Deductive, with Reflection), Machine Operation
Reward: DESERT LASER PUZZLE

All of this gives you: Ability to do more in TOWN (reflect the laser, solve the two Desert-influenced puzzles)

 

CONCRETE QUARRY
Immediately Demands: (Polar Separation + Tetris Space), OR (Shadow Awareness + Polar Separation + Hexagon Dots)
Puzzles Involve: Antibody, Hexagon Dots, General Separation, Machine Operation
Reward: One half of the ANTIBODY LASER PUZZLE

LUMBER MILL
Immediately Demands: (Access to QUARRY + Bichromatic Stars + Tetris Space)
Puzzles Involve: Antibody, Tetris Space, Stars, Machine Operation
Reward: One half of the ANTIBODY LASER PUZZLE